I don't get why XL made AA pvp-focused game when they don't even know how to balance the skill classes. Please balance them like icefrog did in dota/dota2. Some classes are so much stronger than other class.
Battlerage
Look how did battlerage get 9 sec trip from 3 skills alone. I mean hard cc like trip which works like stun. Are you serious? 9sec stun + free hit is not really joking at all. The best cc in game still trip/stun/implale, they are all considered as "stun". Almost nothing can counter trip other than redoubt which has 1min cooldown, yeah 1min :D other classes like witchcraft has like 20s CC like fear/sleep/snare but remember they are released once HIT, which means theres no free hit CC. While trip can lockdown and attack you for 9s continuously but witchcraft fear/sleep cannot do that.
And what the hell "Behind enemy lines" has 21s cd with 20m range? THE F**KING BEST TELEPORT in game!!! 20m teleport with just 21 sec COOLDOWN ;) enemy is too far press BEL, your tradepack is too heavy? spam BEL until your keyboard broke.
puncture -3000 def on critical hit woooahhh that's nice, why not on other classes too? -3000 mdef on mage is awesome but only melee get this skill =(
Archery
this class has little to no damage at all, I don't care much about this class. But one thing the maximum range of archery should be capped at 20m majority of the time, 25m for a limited period of time. Nerfing the shooting range but the damage of archer should be buffed up 30~50%, they don't do much damage at all. Other skills are fine
Songcraft
what happen to Zeal that gives +60% crit dmg every 6 sec (12s cd)? that passive should be last 3 sec (12s cd) just like other triggered passive. This passive single handedly gives the caster +20~30% dmg output. And blood chantey gives +20% skill damage?? That's so fcking cool!! And other skill that gives +25% crit rate in songcraft tree. I doubt XL have any sense balancing class but still forces everyone to pvp
sorry for bad English, Im not native English speaker :D
Battlerage
Look how did battlerage get 9 sec trip from 3 skills alone. I mean hard cc like trip which works like stun. Are you serious? 9sec stun + free hit is not really joking at all. The best cc in game still trip/stun/implale, they are all considered as "stun". Almost nothing can counter trip other than redoubt which has 1min cooldown, yeah 1min :D other classes like witchcraft has like 20s CC like fear/sleep/snare but remember they are released once HIT, which means theres no free hit CC. While trip can lockdown and attack you for 9s continuously but witchcraft fear/sleep cannot do that.
And what the hell "Behind enemy lines" has 21s cd with 20m range? THE F**KING BEST TELEPORT in game!!! 20m teleport with just 21 sec COOLDOWN ;) enemy is too far press BEL, your tradepack is too heavy? spam BEL until your keyboard broke.
puncture -3000 def on critical hit woooahhh that's nice, why not on other classes too? -3000 mdef on mage is awesome but only melee get this skill =(
Archery
this class has little to no damage at all, I don't care much about this class. But one thing the maximum range of archery should be capped at 20m majority of the time, 25m for a limited period of time. Nerfing the shooting range but the damage of archer should be buffed up 30~50%, they don't do much damage at all. Other skills are fine
Songcraft
what happen to Zeal that gives +60% crit dmg every 6 sec (12s cd)? that passive should be last 3 sec (12s cd) just like other triggered passive. This passive single handedly gives the caster +20~30% dmg output. And blood chantey gives +20% skill damage?? That's so fcking cool!! And other skill that gives +25% crit rate in songcraft tree. I doubt XL have any sense balancing class but still forces everyone to pvp
sorry for bad English, Im not native English speaker :D