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Quillodon: Why am i not getting the unique buff?

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Originally Posted by Quillodon View Post
Quote:

Originally Posted by skullhead51 View Post
For #2, I'm curious. Because of this, would the new grade buffs and obsidian armor (no set buff) make mixing armor types actually viable now? Though you would still be missing out on the full armor type buff. But at the same time, you can use an obsidian or other armor piece with a bonus that does not exist in your main armor type.

So you'd be giving up two things here: the "full X set" bonus from having all 7 of one armor type (which is normally pretty darn good), AND the extra HP/MP from your armor grade bonus. For some reason it's not showing up on live right now, but it's important to note that your armor grade bonus actually gets better for EACH PIECE that you include at or above the listed grade.In addition, an item's grade is factored in (to a lesser extent) even if you don't have a full set of that grade. For example: The bonus HP/MP you get from 6 heroic and 1 unique is actually BETTER than the bonus you get from just 7 heroic, even though they both appear as a "heroic X armor" buff.With that said, some of the 3-set bonuses out there are pretty nifty. Especially when you factor in the new Auroria skill gear. But whether or not splitting your armor type is worth losing the bonuses listed above is a choice only you can make. (For the record, I tend to say no. But that's just me =P)EDIT: I totally remember editing the tooltips for those buffs so they told you they got better for each additional piece beyond 4. Can anyone confirm seeing that in-game before the 2.0 changeover? 'Cause otherwise I'm super embarrassed. Either way, adding it back in first thing monday.

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