Quantcast
Channel: The Official ArcheAge Forums
Viewing all articles
Browse latest Browse all 26927

Ship component regrade changes... not a flame, but...

$
0
0
With Grand to Celestial being "no break" for ship components in 2.5, why will we even have Rare, Arcane, Heroic, and Unique levels? It works ok for pet gear, because it was that way from the beginning. Ship components, however, have regraded a different way for a long time, to the frustration and expense of MANY veteran players. Currently, it's an accomplishment to get past the "Arcane hump" or to Divine+, but with 2.5 it'll just be a transitional phase with SIGNIFICANTLY less risk than what veteran players had to deal with. I can appreciate the need to appeal to and attract newer players, but don't do it on veteran players' backs!

With 2.5, I don't imagine there will be many ships with less than Celestial parts for long, probably mostly Divine+. This frustrates me, because I worked hard and spent WELL over 100K grading and crafting ship components to Epic+/Mistral+, and what used to be a much wider margin of advantage over lesser ships will narrow to only 1 or 2 tiers. My first divine cannon was the result of 30 or 40 broken designs and a TON of gold, but this made the first green balls fired from it all the more exciting.

Viewing all articles
Browse latest Browse all 26927

Trending Articles