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PvP server conceptualising, Ground Rules, Things you would want included on this server.

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Made this just because other thread has a barrier to entry with the confusing title since its not the topic being talked about in the "Kyrios News Dead?" Thread.

Jetblack was talking about potential PvP server and negotiations towards that happening on a low population server, this is all up in the air but if Transfers to Kyrios go bottoms up then this is the best bet for the continuation of expanded pvp content shaped by the players.

This post is just to share ideas and detailed explanations as to what would change on PvP servers, yes there would be no peace zones, but we need to go deeper.

In the other thread this was my .02.

Quote:

Originally Posted by swiffles View Post
Pvp would be so much more enjoyable if there was staking. Zones where you could only be attacked by 1 player unless you attack multiple players. The whole Idea of steaking in archeage would be great on a pvp server (probably would work like you only get a much smaller bag size for consumables, weapons, etc. And that you can only use items, weapons and armor in these staking zones if they are placed in this smaller bag space. F**k I miss oldschool runescape. Also potential to allow multiple people to fight each other for staked loot if they are in a party at 5 maximum. There might be trouble with bound obsidian gear and other bound items, maybe it drops at whisps or something.

Thanks for all contributions, invite other players from other servers to discuss. Would be helpful for players interested in this but have yet to hear about it.

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