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Carendash: Shadows Revealed: Patch Note Feedback
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Keliara: Shadows Revealed - Patch Note (Work in progress)
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Very Very sloppy PTS Launch
Could you not tell how many servers you could use for the PTS based on the number of packs you have sold. Its very sad to have 3000+ wait times.
I'm really on the fence about a refund and waiting to see how the game state is a month after launch.
On top of that. How hard was it to make Unchained its own tab for this or even just add the name "Unchained" to PTS2
It was very confusing and anyone would think your just installing Free to play test server when your actually just trying to play unchained PTS.
You done F'd it up ~AJ
I'm really on the fence about a refund and waiting to see how the game state is a month after launch.
On top of that. How hard was it to make Unchained its own tab for this or even just add the name "Unchained" to PTS2
It was very confusing and anyone would think your just installing Free to play test server when your actually just trying to play unchained PTS.
You done F'd it up ~AJ
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Proposal to fix the ArchePass system.
Very simply put, I think there is three main problems.
A)The ArchePass is character-based.
Solution: Make it account-based. Simple, I know, but absolutely necessary.
B)The ArchePass' progression vs. rewards is terrible.
Solution: This one is a bit more complicated. I think rewards should be more diverse and unique. As it stands, we have three very similar passes, with the basic pass being different... but so much weaker.
Proposals:
1)The Premium Pass for the Vocation/Equipment/Combat should involve UCC items, to make it more interesting.
2)Rewards for the Vocation Pass should involve maybe 1-2 Crest Trade Pack Storage as those have been entirely removed from the game right now and they are very much a necessary item for trading. Introducing 1-2 slowly like that would make it so not every ship is the same and would boost the Vocation Pass, currently the least interesting of the three.
3)The Basic Pass should be entirely reworked. If it is meant to have lower rewards, no diligence coins and gilda stars for "premium" path, the pass should require less XP than the other three passes, not twice as much. For example, if the pass was set to 600 XP per tier, you could do three tiers a day and thus gain 9 gildas. Not much less, but it could make it an interesting pass to spec in if one desires focusing on a gilda-based project.
4)More diverse rewards overall. Not sure how to detail this one more but the rewards feel like each pass is almost the same as the other.
C)The Daily questing makes it a chore, one that punishes you for missing a single day.
Solution:Remove the "daily" requirement. You already have a "season" requirement. Just allow people to do them as fast or as slow as they desire. It's really the only way to fix it so it doesn't become a "must do this every single day" chore, which AA already has WAY TOO MANY of.
A)The ArchePass is character-based.
Solution: Make it account-based. Simple, I know, but absolutely necessary.
B)The ArchePass' progression vs. rewards is terrible.
Solution: This one is a bit more complicated. I think rewards should be more diverse and unique. As it stands, we have three very similar passes, with the basic pass being different... but so much weaker.
Proposals:
1)The Premium Pass for the Vocation/Equipment/Combat should involve UCC items, to make it more interesting.
2)Rewards for the Vocation Pass should involve maybe 1-2 Crest Trade Pack Storage as those have been entirely removed from the game right now and they are very much a necessary item for trading. Introducing 1-2 slowly like that would make it so not every ship is the same and would boost the Vocation Pass, currently the least interesting of the three.
3)The Basic Pass should be entirely reworked. If it is meant to have lower rewards, no diligence coins and gilda stars for "premium" path, the pass should require less XP than the other three passes, not twice as much. For example, if the pass was set to 600 XP per tier, you could do three tiers a day and thus gain 9 gildas. Not much less, but it could make it an interesting pass to spec in if one desires focusing on a gilda-based project.
4)More diverse rewards overall. Not sure how to detail this one more but the rewards feel like each pass is almost the same as the other.
C)The Daily questing makes it a chore, one that punishes you for missing a single day.
Solution:Remove the "daily" requirement. You already have a "season" requirement. Just allow people to do them as fast or as slow as they desire. It's really the only way to fix it so it doesn't become a "must do this every single day" chore, which AA already has WAY TOO MANY of.
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Carendash: PTS Maintenance - 4:30 PM PDT / 11:30 PM UTC October 1st
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How many building certificate are needed to raise houses/Upgrade them and house sales?
Is there a up to date place with all this information about housing?
THANKS
THANKS
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PTS crashing instantly
when starting up PTS, as soon as the trion worlds logo shows, the game crashes. if i spam the "esc" key i can get to server select screen for roughly 1 seconds before the application closes.
troubleshooting i have tried:
uninstalling and reinstalling on both a SSD and HDD
updating all drivers
changing the system config file to skip intro cutscene
installing the whole thing through steam instead
i have a Razer mouse, but no Razer software running
admin mode
compatibility mode
pls halp
troubleshooting i have tried:
uninstalling and reinstalling on both a SSD and HDD
updating all drivers
changing the system config file to skip intro cutscene
installing the whole thing through steam instead
i have a Razer mouse, but no Razer software running
admin mode
compatibility mode
pls halp
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Cant use Fusion Alembic on the low level synthesis gear from vendor
Fusion alembic cant be used on the quest synthesis gear, e.g. the dwarf plate gear "Blizzard Sabatons", so this gear can't be used as image items. Not sure if its a bug or not, but would be nice to have the synthesis gear as an option for image items.
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Sporadic Sound Issue
Having an issue on the PTS where I'll hear a random *pop* in my headset followed by total loss of in-game sound other then an extremely muddled static. My first thought when it happened is that my sound driver had crashed, but all other programs - chrome, other games, etc. - function perfectly fine even while the static is playing from Archeage itself. Strangely enough, my volume mixer shows Archeage, and thereby my headset, as outputting maximum sound. I say sporadic but it does seem to happen roughly every 15-20 minutes or so, and the only fix I've found is a full restart. Headset is a Corsair VOID Pro Wireless Gaming Headset.
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Labor + credit error on PTS2
Why does some ppl get theyr labor regeneration and credits in the PTS2 and the others not?
thats a high problem that needs to get fixed until launch ;)
thats a high problem that needs to get fixed until launch ;)
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Localization Error: Swiftblade's Skills (Really important).
Since I played a lot Swiftblade Classes on Korea, spending hours on testing how to reliably calculate the Damage of its Skills, when I saw the current translation/localization I instantly saw a translation error.
There is a pretty big localization error on the Swiftblade's Skills that also hit with the Off-Hand Weapon (#1- Blade Furry, #2-Crescent Slice, #5-Relentless Assault & #12-Twin Shadow Slash).
First, how these Skills effectively work: You will also deal a second Hit with your Off-Hand Weapon when specified (Taking in consideration Your Stats but using the Off-Hand Attack Speed/Base Melee Attack (Instead the one of the Main-Hand) for calculating the Damage of the Second Attack) and ONLY that second attack will receive a 50% Critical Damage Bonus...
You are not "Gaining 50% Critical Damage Bonus based on your Off-Hand Damage" like has been translated.
The CURRENT translation (That differ a bit from skills to skills, creating even more confusion) which is INCORRECT is: "If dual Weapons are equipped, the Critical Hit Damage is increased by 50%, based on the left-hand Weapon's Damage"
The actual and correct translation is: "When Dual-Wielding, you will also deal a second hit with the Left-Hand Weapon, the Left-Hand Hit have his Damage based on the Left-Hand Weapon's Damage and a 50% Critical Damage Bonus"
That's a pretty important error that need to be addressed/corrected, because it literally explain plain wrong how the Swiftblade's Skills works and create confusion, not letting the Players fully understand how this Skill-Tree works and hindering the ability of deciding how to Build properly.
There is a pretty big localization error on the Swiftblade's Skills that also hit with the Off-Hand Weapon (#1- Blade Furry, #2-Crescent Slice, #5-Relentless Assault & #12-Twin Shadow Slash).
First, how these Skills effectively work: You will also deal a second Hit with your Off-Hand Weapon when specified (Taking in consideration Your Stats but using the Off-Hand Attack Speed/Base Melee Attack (Instead the one of the Main-Hand) for calculating the Damage of the Second Attack) and ONLY that second attack will receive a 50% Critical Damage Bonus...
You are not "Gaining 50% Critical Damage Bonus based on your Off-Hand Damage" like has been translated.
The CURRENT translation (That differ a bit from skills to skills, creating even more confusion) which is INCORRECT is: "If dual Weapons are equipped, the Critical Hit Damage is increased by 50%, based on the left-hand Weapon's Damage"
The actual and correct translation is: "When Dual-Wielding, you will also deal a second hit with the Left-Hand Weapon, the Left-Hand Hit have his Damage based on the Left-Hand Weapon's Damage and a 50% Critical Damage Bonus"
That's a pretty important error that need to be addressed/corrected, because it literally explain plain wrong how the Swiftblade's Skills works and create confusion, not letting the Players fully understand how this Skill-Tree works and hindering the ability of deciding how to Build properly.
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Grace period when you crash
Can we get a 15 minute grace period to avoid the Q after we crash? Because ugh. 3167 queue now after crashing.
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Unable to Purchase AAU. Zero Support.
3 days in fighting with the downloads, the anti cheat system errors, reinstalls, etc., just to get it running.
Now the store will not sell AAU to me. Going on day 3 of unable to purchase messages. Hours of relogs, purchasing and re adding payment info into 3 different browsers, reinstalls, etc, etc. Zero response to help/support tickets. Many people in Discord also reporting unable to buy.
How to play a game that will not allow you to purchase it, with no customer support? This is like a bad Trin0 flashback still happening 6 years later.
Now the store will not sell AAU to me. Going on day 3 of unable to purchase messages. Hours of relogs, purchasing and re adding payment info into 3 different browsers, reinstalls, etc, etc. Zero response to help/support tickets. Many people in Discord also reporting unable to buy.
How to play a game that will not allow you to purchase it, with no customer support? This is like a bad Trin0 flashback still happening 6 years later.
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That same old situation
It seems that Gamigo does not learn from the mistakes of his predecessor.
They are delaying the dates as they approach, which speaks of lack of professionalism.
On the other hand, they launch a PTS so that those who have acquired a founder package can try the server, but surprise! You have a queue of 3,000 players.
You can explain to me how the hell you can launch a PTS with restricted access to those who bought the package and do not take into account that the server capacity is less than the number of packages sold.
They are delaying the dates as they approach, which speaks of lack of professionalism.
On the other hand, they launch a PTS so that those who have acquired a founder package can try the server, but surprise! You have a queue of 3,000 players.
You can explain to me how the hell you can launch a PTS with restricted access to those who bought the package and do not take into account that the server capacity is less than the number of packages sold.
GAMIGO = <TRINO WORLDS
https://www.youtube.com/watch?v=8d4RtvMQp10
https://www.youtube.com/watch?v=8d4RtvMQp10
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Crash post login to character (Crash log inside)
x
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Housing Release and Login Queues
Based on Trion's original Archeage release, there are going to be a lot of annoyed people during the Saturday housing update. As everyone who played those first days knows, all of the choice housing plots will be claimed in the first minute after the server is back up - literally (that's not hyperbole) the first minute. So, if you aren't one of the few lucky ones to make it in game before the queue backs up, forget it. You're going to be living in New Jersey.
The only way around this situation (that I can see) is to activate housing via 'hot fix', i.e., not via a server restart. That way, several hours can separate server uptime and housing claims.
The only way around this situation (that I can see) is to activate housing via 'hot fix', i.e., not via a server restart. That way, several hours can separate server uptime and housing claims.
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House Prices
prices for houses like the Thatched farmhouse and the Breezy Bungalow are pretty damn high at 300 gilda stars and the upgrades to it are reaching a price near the price of the guild hall and im not only one that thinks so alot of my guild mates also think so please i would like you to review this and provide a answer :)
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Rare crash at launch
Im actually having a strange bug that causes the game to crash without error message after the Trion World screen shows, then the game become black and after a few seconds it crashes.
Id tried to change the Dx from 11 to 9, and nothing happends. Reinstalling the game and the Glyph app didnt work.
Also added a System.cfg to the ArcheAge directory because it wasnt created by the game itself, that didnt solved the issue.
The Antivirus is not preventing the game to launch also, i disabled it, and unistalled and nothing changed.
The last thing i tried is to change the game from HDD to an SSD and run everything in Administrator mode and i had the same result.
So how we can fix this?
Id tried to change the Dx from 11 to 9, and nothing happends. Reinstalling the game and the Glyph app didnt work.
Also added a System.cfg to the ArcheAge directory because it wasnt created by the game itself, that didnt solved the issue.
The Antivirus is not preventing the game to launch also, i disabled it, and unistalled and nothing changed.
The last thing i tried is to change the game from HDD to an SSD and run everything in Administrator mode and i had the same result.
So how we can fix this?
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Server connection lost
After 2 hours in Q waiting to get into PTS2 for the 5th time i have an error saying server connection lost, i have 0 idea why this is happening. Anybody else having this issue or know a way to stop this from happening.
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What is the server capacity? These queues are going to be worse on Launch
3000+ people in line on a Tuesday Evening for a test server?
Granted, we'll have3 options on Launch (at least), but how many are actually in the game?
After waiting in queue for a while I was able to get in and it was eerily quiet.
Granted, we'll have3 options on Launch (at least), but how many are actually in the game?
After waiting in queue for a while I was able to get in and it was eerily quiet.
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