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PTS Downtime - 9/18/2017 at 2 PM PDT (9 PM UTC) [COMPLETED]

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Greetings, Testers!

PTS will be brought offline at 2 PM PDT (9 PM UTC) on 9/18/2017 to apply an update. The expected downtime is 90 minutes, though we hope to be back online sooner than that. We appreciate your patience during this downtime!

Update - PTS is back online!

Tinen: PTS Downtime - 9/18/2017 at 2 PM PDT (9 PM UTC)

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Quote:

Originally Posted by Tinen View Post
Greetings, Testers!PTS will be brought offline at 2 PM PDT (9 PM UTC) on 9/18/2017 to apply an update. The expected downtime is 90 minutes, though we hope to be back online sooner than that. We appreciate your patience during this downtime!

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Is this allowed? /how to move packs out of Ahnimar

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So, thought I'd move some packs today, and came across this...



GG guys GG

Prophecy WTS Divine Ayanad Lightning Nodachi.

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Hello \o

WTS Divine Ayanad Lightning Nodachi. 113% temper - 3x 420 focus, 1x 5% melee crit dmg.

Whisper me ingame Rinu (Harani) or add me on discord: Rinumin#2757

Remove Player Nations From NA Archeage

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So, I know what the people reading this must be thinking reading the title of this suggestion.

Take out a whole feature of the game that changes the dynamics of every single server in current existence? That's crazy talk! However, I ask that you hear me out, and take everything I'm saying into consideration.

This is the want and desire of a large majority of the players of the game. And I don't say this just because it supports my personal opinion on the matter. I have genuinely taken the time to go around, asking players how they feel about it, voicing my opinions in faction, and seeing how others felt. The ones who refuse to join the player nations, and even some of the people in player nations agree with this sentiment.

The installment of player nations has not only rendered the pirate faction conceptually worthless, (since they are pirates without the disadvantages of inability to claim castles or go on mainland), it has ruined the west and east factions alike.

Any server with a player nation worth mentioning, is content blocked from all content worth doing.
Mistmerrow, Thunderwing titan, Leviathan, Kraken, Red Dragon, Even Halcyona and GR/CR, PN's show up to 'troll' and content block. Ect. They are not to blame. They are simply enjoying a game mechanic which is so readily available to them.

There will be those that claim west and east are free to ally and contest, however, this will still prove to fail. Player nations tend to absorb majority (not all) of the most geared and skilled players from both factions into their ranks. Numbers are unimportant when you take into consideration that one 6.5-7k+ GS player, can wipe at LEAST 10, usually more, 5k GS and below players. When you take majority of geared players from east and west, that is all that is left. People equipped with soulforged and celestial obsidian, sometimes a few divine pieces here and there.

Well, why don't they gear up? Some will ask that. Others know why.
Trade packs will not catch any player below 6k GS up to those who are already above that without it being supplemented with apex>gold>gear. And most people's GS's are stagnant if they are not in a player nation.

As larders are no longer profitable unless you are moving a massive amount of them, which most people are uncapable of, most are left to move basic packs. Basic packs which will likely never be more than same continent runs. Doomed to run Gweo to solz, ect ect. This is due to PN players camping housing zones/specific choke points in war zones picking off even raids of 10+ players trying to move packs. Even with a raid, you are almost never safe. Moving those basic packs, will only net around 15g max for ferts or any other high value packs you can for the most part, safely run. You regenerate 2500 labor every 24 hours. For anyone unable to afford patroning more than one account, this means a maximum of about 21 packs a day. Which means a maximum of 315 gold a day, assuming they are able to run the maximum value fert/basic pack, at least 21 a day.

315 gold a day, in comparison to the hundreds of thousands of gold player nations farm off of world bosses/end content/castle peace funds every week/other week, which is distributed among them, along with any cargo packs/trade packs they steal and or make and run. The free gliders and weapons/armor given to them from end content, which is completely unavailable to east and west.

Now sure, that 315 gold a day nets about 9,450 gold a month. 7,770 after you subtract the two apex needed to re-patron, as much of Archeage's player base, Is free to play. But that gold equates to no more than a divine piece and half the cost of a second one every month. That is assuming they run 21 highest value basic packs every day. Without fail. Which means it would take around 3 and a half months to get a full divine set, assuming each piece is around only 3.1k. This does not include the mats to tier the obsidian/ect pieces up. Then there are weapons/shields/bows/instruments/accessories/costumes/cloaks.

And while that person waits 3 and a half months to get a full divine set, there are player nations which give divine pieces of gear to a random member every week or less at random. Or who just evenly split gold in supplement to any gold they make on their own. That could be around 1.5k+ gold a day for each player nation member, counting their own gold made. Meaning they make more than double the average player, meaning since most of them already rest at 6.5k+ average gearscore, they have more than double the amount to sit on or advance with.

Because of this, it has made it easy for Playernations to wipe both east and west simultaneously. It allows player nations to capture and protect more than 1 castle at a time, (in my experience player nations tend to have around 3+ castles on average), even across servers. For example, KGB capturing most of Krakens castles, and having transferred off and been able to maintain those castles in their possession.

This would be a massive change to the game, and the dynamic of all servers, albeit, a necessary change.

Too many new players, and old player alike, have left, or are planning on leaving archeage, due to Player Nation imbalance in comparison to east/west/pirate factions. Many more say if the game doesn't improve or implement some sort of balance, they are sure to leave. Even player nation members have gotten bored at the lack of PvP, or the imbalance of. The inability to really fight the east and or west, because they get trampled with ease under the sheer numbers (normal west/east guilds are limited to 100 people per guild, while player nations have the ability to add a large sum more than that), and gear of player nations.

This game has become Playernation VS Playernation, unfortunately. And a lot of the time, even then, player nations avoid fighting other Player Nations, and go to servers they know they can freely farm on.

There will be people who say I'm whining,lazy,stupid,ect.
I do not mind the people who won't admit the imbalance this system brings. However, for the players who are here to really make this game last, keep it alive, and be apart of it's community, I ask for your support and or honest feedback, based as objectively as possible on the information we have.

Thank you for your time.

Tempest WTS> treehouse in halcyona prison camp

Lord's Territory Compensation

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Ok, this all arrived today

question - last merge we got the 50 blood archeum and anya ingots to make the castle pack

is that happening this time around as well? Not seen anything in the mails.

Muzzy: OK time to turn off the AFK timer

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Quote:

Originally Posted by Muzzy View Post
Hey all, To turn off the AFK kick timer, we'd need to restart the servers. We've decided that we'll roll it into the weekly maintenance that we do so that it won't cause any extra disruption in service. Maintenance is usually on Wed. I'll be sure to post that info as soon as I get it in the Server Status section of the forums.

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Workbenches

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Tried a search through the forums and in google for various benches that are now required to craft certain potions... Some found but in a nutshell... What and where are all the workbenches; especially this Thunderwing Alchemy Workbench?

Conviction WTB Growling Yawl fragments

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Growling Yawl fragments
looking for 48

Tempest WTS Legendary T1 Obsidian Plate Boots

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Heya o/

as the Title says - wanna sell or maybe trade Legendary T1 Obsidian Plate Boots

Just pm with an offer ;)
Attached Images

Aranzeb WTB divine 2 hander folder

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need about 7 divine delphinad 2 handers or 12-14 divine epherium 2 handers

post up your price

Can we save Archeage?

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There is a lot of hate surrounding this game, some deserved and some not. It is very unique once you get past the level 30 barrier, when more of the content becomes available. The physics of not being able to run through other players/cars/objects makes for very realistic game play. Not being able to fly freely in 3 dimensions, but having to climb to a high point and use a glider to gain access to areas is delightful. An open world without loading screens where the only places you can't get to are outside the map and any surface has a way to get to the top is an experience that is few and far between.

There was a lot of advertising for NA/EU region for the 3.0 update and it brought a lot of old players back and new players on board. Unfortunately that backfired and Trion was unable to deal with the demand put on their hardware/software by the overwhelming number of potential players. This forced a bad attitude onto many of the players and ran many more off. I believe more advertising, more communication on the home page, special catch up events (like RU has), and more freedom for Trion to make minor changes without XL's direct oversight would help bring AA back to the glory days, the days where people spoke highly of it instead of calling it "dead" and "p2w".

Yes, some people can swipe a few thousand dollars and get extremely good gear, or you could grind (a lot) and still get that high grade gear. I am one of the grinders and am OK with the current system in that regard. This brings up a touchy topic of alts. When launched, Glyph did not allow you to have more than one client open at a time, thus limiting the amount of alts in game at one time. I am fine with bringing that system back (I use an alt account but play them separately). Anyone playing Thunderwing west can look at the price of packs and see the impact they have when there is more players than land available with which to grow aged on, and alts are the reason those prices tank. Some people are lazy and refuse to use one labor pool at a time, so they can maximize profit/time instead of profit/labor. Many in our current culture demand instant gratification instead of working long term for anything.

Another problem arises from the culture of "Think about the children!" This game is rated mature, yet they feel the need to censor everything as much as they can. As an example: The Succubus costume came out in other regions with 3.0, yet was deemed "too racy" for a mature rated game in NA/EU, even though it was basically a current costume reskinned. They have had ongoing reworks of it with XL, and it will make its way here eventually (albeit much changed from censoring), but it's a case of too little too late. Same goes for the "Stripper Pole". This is pathetic, we don't need to be censored. These are supposed to be adults playing here.

One thing that would help immensely for the people complaining about "lack of content" is taking a page out of EA Games' 'Star Wars the Old Republic', and adding in balanced warzones in addition to our arenas. A balanced 20 v 20 queued arena that hosts sports or capture the flag style cooperative gameplay in different instanced maps. Currently everything is more to the standard of "KILL EVERYONE!" and there is no balanced raid style strategy arena. This would bring more of the carebears into the fray outside of their farms, to practice and enjoy pvp combat without risk, and without having to be at a world event at an exact time. The Naval Arena will help, but it is not enough.

I have loved this game since the Alpha videos came out, and gladly bought a founders pack when it released. I enjoy most aspects and freedoms of the game, and can't find anything on the market that could come close to replacing it for me. If I leave this game, i most likely leave all games for many years.

Valtrino's Weekly Conviction Lotto!

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Greetings Conviction!

This is my first post in the new sub-forum. As many of you on Tahyang know I host random lottos from time to time where many different people have won many different sums of gold. Some of you have been fortunate enough to also witness it here on conviction.

But today I'm announcing a WEEKLY Lotto For all of Conviction.

The rules are relatively the same, however instead of the 10 minutes / 20 minutes per round this will be a WEEK long entry window. With a much longer entry window i'm hoping much larger pots. Ive handed out over 10k at a time on our dailies ones, with the bulk averaging about 500g.


The Same:

-Ticket #'s are assigned in order of arrival

-I manually Enter all tickets onto a sheet that I double and triple check before rolling.

-The winner is Drawn Via Random.org's RNG

-No mail / gold will be taken from the mailbox until AFTER the lotto is drawn (to avoid tampering)

-I nor any alts of mine are allowed to play

-If you send an invalid entry They will be kept as tips (ie 1g 55s. the 55silver will be kept and will not generate a second ticket, this also goes for items sent)

-I'd prefer as few mails as possible when it comes to entries. (ie dont send 10 mails with 1g each. Try to bulk your tickets)

-Any Faction may participate as well as Any alts or mains (doesn't matter its your gold)

-You will NOT have to be online to win. I will send the gold to the winner regardless if they ever respond or not. If the gold gets returned to me after the 30day (?) mail return system then the house will keep it. (this has never happened and doubt it ever will)

-No replies will be given to tickets sent in, I will frequently post the current pot prize.




The Difference:

-The rounds will ALWAYS be 1g per ticket with a no ticket max, buy as many as you'd like. More you buy the better your chances.

-The entry window is a WEEK long. You may send your gold at ANY time, even when I am offline.

-You may send multiple mails throughout the week, you are not limited to ONE mail. Id just prefer if most your tickets were grouped as possible.

-Due to the increased Entry window and the increased amount of time needed to manually track tickets, the house will receive a small % of the total pot when the winner is drawn.

-To keep The daily lotto's and the Weekly lotto's separate I have created an entirely new character with no Guild, no family, no gold, nor anything of mine in his bag to avoid contamination with the lotto. The name is "Gnayhat"


The breakdown.


Send your Gold for tickets to "Gnayhat" Instead of VALTRINO if interested in the WEEKLY
(this is still me, not someone else. Just an alt to keep the dailies and the weekly lotto's separate)

At the time of writing this post the Weekly lotto will begin every Sunday and will be drawn every Saturday.

The first round of the weekly lotto has already begun!

To enter send a mail to "Gnayhat" (Tahyang backwards) containing the total gold for the number of tickets wanted.

I'll be reminding people throughout the week about the lotto as well as the pot size as it increases.

My name should speak for itself, Thank you to all that have participated, and congrats to all the winners we have had, and most importantly GOOD LUCK TO ALL OUR FUTURE PLAYERS


You no Play, You no win!








All Weekly Lotto's Will be Streamed / Recorded to ensure Validity
If you have any questions please feel free to ask down below.
I understand not ALL people will trust me, i understand people will shout scam. Don't like it don't play.
My name and reputation are worth more to me than any amount of gold
Good luck

Aranzeb WTS Legendary T1 Dagger

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As title states looking to sell obsidian t1 dagger at legendary hit me up with the offers please. ty!

unable to complete my purchase

Ravenspine Wing: Ascension is bugged

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whenever you use and become invincibility you cannot fold wing for the duration of the invincibility, other versions of the gliders do not do that

Retribution WTB Alecto's Journal, Entry #67

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if u have it and dont need it, put it on AH pls :)

@Kingcheese are u alive?

Quillodon: Wild Geese location?

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Quote:

Originally Posted by Quillodon View Post
Can confirm, wild geese exist on the shores of Gweonid Lake. But, like all wild resource nodes, they tend to be scavenged pretty regularly. So you'll either have to camp 'em out or get lucky.(Or grow a secret Goose Farm up in the hills somewhere!)

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